![]() ![]() I love reflections on waves, and it’s a lot of fun to create them in Blender. His talent is assembling the “assets” he downloads into highly sophomoric scenes, though there is definitely something to be said for doing that. In his case, all the hard artistic craft is done by the computer, or by other people. The reason people think he’s the greatest digital artist who ever lived is they believe he sculpted those models himself, and otherwise possesses extraordinary, virtuoso, technical abilities. That’s for one day’s work, when he does one daily. ![]() I watched one of his live streams of his process, and in the course of the video he spent over $200 on models to incorporate. The models he downloads take the original creators tens of hours, or days, or weeks to create. ![]() It takes him a couple hours max, most days, to do this assembly work. If you don’t know him, his modus operandi is to assemble digital models he buys off the internet into a scene using Cinema 4D. I got put off of 3D for a while after Beeple netted $69,000,000 for a JPEG of his first 5,000 daily art pieces. Quick experiments with ocean and mountain generating techniques. Once I figured out how to do it, it took just minutes to come up with new versions. Here are some quick studies I made using Blender’s native ocean and mountain creating properties. ![]()
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